nb: this my own version of the code. The official community code is at https://github.com/FreeAllegiance/Allegiance
Download and install the lastest “Visual Studio Community Edition” : https://www.visualstudio.com/downloads/
Download and install the latest Microsoft DirectX SDK (jun 2010): https://www.microsoft.com/en-us/download/details.aspx?id=6812 (if you don’t want to install it, just extract the DirectX include
and lib
folders somewhere and set the environment variable DXSDK_DIR
to their parent directory)
Launch Visual Studio and open the main solution src\VS2017\Allegiance.sln
WinTrek
folder) : the main client programFedSrv
folder) : the game serverlobby
folder) : the game lobbyIgc
floder): game logic libraryzlib
: various low level libraries used by all projectsengine
: 3d gfx engineeffect
: fx engine above engine
clintlib
: client libraryutility
(nb: folder name is _Utility) : various high level libraries used by the main projects (notably: network code and collision detection)soundengine
: sound enginetraining
: single player training missionsForums: https://www.freeallegiance.org/forums/
Discord : https://discord.gg/TXGmynB
Kage Code Documentation: http://www.freeallegiance.org/FAW/index.php/Code_documentation
Dropbox build instructions: https://paper.dropbox.com/doc/FreeAllegiance-build-instructions-LVrOqhj4PnD0UWkohmxmW
Trello Bug Reports/Feature Request: https://trello.com/b/0ApAZt6p/steam-release-testing-dx9